To provide blockchain games and service platforms by utilizing the blockchain and cryptocurrency to present high-level game experience and satisfaction level to the gamers, and to provide good-quality contents through easier methods to developers.
VXN (Valuable eXperience Network) is blockchain game platform. VXN saves various contents such as acquisition, etc., of the assets in the game into the blockchain to have the ownership of the game assets belonging to the gamers and not the providers.
Also, VXN provides a system that enables the gamers to dispose their assets within the game easier and with more reliability.
Through the common exchange method in the VXN of VX (Valuable eXperience), it’s not limited to one game, but can be applied commonly into various VXN linked games. VX may provide not limited to the VXN methods.
BitPet is Korea’s first blockchain game launched in March 2018, and supports for mobile environments, gas fee free, and fast transactions among the blockchain games.
You can collect, breed, and grow small and cute digital rabbit pets, and a mini-game race is available. Supporting 8 languages all over the world, and especially popular in Japan, we are in service.
Anytime, anywhere, you can connect to https://bitpet.co and play right away.
VX NETWORK is the only place that provides blockchain games by forming its own blockchain Mainnet.
VX NETWORK is expanding through rapid development and partnership of various genres of games that can generate synergies by applying them to blockchain.
Experience different kinds of blockchain games such as pet raising, sports games, monopoly and RPG!
Hojin Kim (김호진)Founder & Chief Executive Officer
More than 20 years in game development. Worked at Gravity, Z&E Ent, Netmarble Neo. His main works are Ragnarok Mobile, Groove Party Online, Mad Acorn, etc.
Michael Chung (정창윤)Co-Founder & Chief Operating Officer
Over 20 years in operating business. Worked at LG Electronics, Reigncom, Koreit. Based on diverse and rich experiences, Mr. Chung has the strength of having flexibility in rapidly changing circumstances.
Younger Jo (조영거)Chief Technology Officer
15 years in game development. Worked at Nexon, Devsisters, Flaskon, NOVN. Mr. Jo participated in the development of famous games such as Kart Rider, Oven Break and Bubble Fighter Adventure, and developed the social map service of Muffin APP.
Sangsik Kim (김상식)Chief Development Officer
Sangsik Kim was in charge of game planning and development management of various platforms and genre at game developers for a long period of time such as Gravity and Netmarble Games. Currently, Mr. Kim is in charge of the development management of the overall projects currently in preparation by VX Network.
Kwangsoo Lee (이광수)Chief Financial Officer
Specialized in financial accounting and management support at various companies including LG Innotek, Daewoo Motor Sales, and Gym World. He joined the company after being fascinated by the possibility of the blockchain business, and is in charge of management support for VX Network.
Jibong G Koo (구지봉)Design Director for VX
Jibong Koo graduated from Hongik University, Department of Visual Design, and was in charge of planning design and producing at various game companies including Devsisters and Actoz Soft. Currently, he is in charge of UX design and branding at VX Network.
Sungdo Kim (김성도)Technical Director
Over 15 years in game development. Worked at Tencent, Nexon, Hangame, WeMade, Actoz and Kakao Games. In the present, he is developing the blockchain-based backend in fascination of the blockchain technology.
Jun Jung (정준)Game Design Manager
8 years in game development as the game planner and game client programmer in various platforms such as PC online, web games and mobile games, and in various genre including FPS, Casual and MMORPG. Mr. Jung is currently the head of the Game Planning Team at VX Network.
Junkyo Seo (서준교)Lead Developer
Junkyo Seo has 10 years of experience in specializing in the development of mobile APP. He started to develop a blockchain wallet app and joined the fun and exciting world.
Jinsung Park (박진성)Lead Animator
Jinsung Park participated as the 2D & 3D animator in various game projects such as Groove Party, Blue Ocean, Street Boy and Mad World, and he recently participated in the development of The King of Fighters All-Star (KOF) at Netmarble Neo.
Sungwoo Jeon (전성우)Marketer
Specialized in marketing with multiple major on English Literature and Business Administration at Hanyang University. Mr. Jeon is supporting the marketing through the 3 driving forces of game / blockchain / marketing.
Kyeongryul Kim (김경률)CryptoGame Economist
Mr. Kim was in charge of contents planning & analysis at Nexon to build his career on game development, and based on various game development experiences and polishing of large-scale projects, he is contributing to the new challenge in the blockchain game ecosystem.
HeeDoo Lim (임희두)Game Design
Heedoo Lim is a game planner majoring in game planning at university. Mr. Lim is in charge of the planning team at VX Network, seeing the future possibility of blockchain-based games.
Haneol Lee (이한얼)Game Design
he was introduced to blockchain while experiencing game development and studying game planning. He continued his studies on blockchain, and is currently in charge of planning on blockchain games at VX Network.
Eunji Kim (김은지)Accountant
Eunji Kim majored in Chinese at university and is in charge of management support at VX Network.
Paul Park (박기석)CEO, Grit Holdings / CEO, KEPHRI / CEO, Kumpa
He founded Grit Holdings through the understanding and vision on blockchain and applicable businesses, and is performing investments and incubations of various projects.
Honggyu Kim (김홍규)CEO, Netmarble NPark / Former VP, Netmarble Games
He developed the most famous baseball game in Korea, “Magu Magu”, and he is referred to as the “Father of Magu Magu”. He is responsible for the new businesses at Netmarble Games that are developing in astonishing speed.
Huey Shin (신휘준)CEO, Nodebrick. Worked at Webzen CFO/COO
Worked as CFO and COO at Webzen, and CEO of Webzen Apex Games. He successfully launched the mobile game ‘Mu Origin’ in Korean market, and achieved close to 100 billion Won of trading experience when he was working at Webzen.
A total of 1 billion coins will be issued all at once, and there is no plan for additional issue through mining, so the total issuing amount will be limited to 500 million coins.
Issuing amount of coins: 500 million VX
Total estimated sales amount: 200 million VX
- 40% Token sale
- 15% Development Partner
- 10% Liquidity management
- 5% Advisors
- 10% Activating the platform
- 20% Development Team